se7en Reimagined: Pride
This design is a 2021 re-imagining of the 1995 film "Seven" directed by David Fincher. Specifically, this deck design explores if the seven deadly sin "Pride" murder victim was a beauty influencer.
As part of this design I explored mood and concept as well a color. I built the entire influencer loft set in SketchUp within the confines of a soundstage.
I broke down the design into floor, wall, hardware, and greenery schedules and elevations as well as a backing concept.
My key images were created using Podium rendering combined with a paint over in Photoshop for details called from the script.
Viewer discretion is advised when looking at this deck!
The Dollmaker: Character Environment
This design was created as part of the Fall 2020 Art Direction course at the California Institute of the Arts.I created this environment design based on a character I was given a description of from a script of which I was given a short synopsis.
The presentation design reflects the room chosen: the attic of the main, mysterious character. I designed his room using a combination of photocomposite techniques and paint overs in Photoshop after exploring the emotional and physical state of the character and environment.
Presentations can tell as much of a story as the production design, and I kept that in mind as I created this deck for the Dollmaker.
Character Based Environment Design
After being given a character description written by another colleague, I designed this environment around the concept of a fisherman/sailor hunting for his lost love.
I explored color and value in this set to give a cozy feel to the space while also reflecting on the bare-ness of the sailor's life. I used photoshop for sketch to finish.
Nautical touches surround the room and a window looks out onto the harbor.
Forrest Gump Reimagined
This deck is a re-imagining of "Forrest Gump" (1994) as part of the Spring 2020 Art Direction course at the California Institute of the Arts.
This design explores Forrest's University of Alabama dorm room in the year 1962, a scene not shown in the original film.
Because it is a historical scene, this design began with detailed research into the time period, after which I was able to build the scene in SketchUp. I purposely focused on the most authentic materials and textures of the scene while also giving the presentation a playful design of one of Forrest Gump's notebooks.
I rendered the scenes using Podium and painted extra details from the script in Photoshop.
The Baba Yaga: Character & Environment
The Baba Yaga is a classic folklore character of a wicked witch who lives in the woods with a cottage that stands on chicken legs.
To re-invent her story, I turned her into a bird-like hag with skinny chicken feet like hands, beckoning stragglers in the woods to her sentient house.
This is a model created out of foam, moss, monster clay, bones, wood, fabric, beads, chicken feathers, latex, armature wire and acrylic paint.
I was inspired by video game creature design and other art works as I developed her hunched over silhouette. The final outcome was a 3'x3' model that was about 1.5' tall. Her costume is sewn on by hand and her feathers were attached one by one.